Gallade’s Base Stats of 68 125 65 65 115 80 does not by any chance, look appealing in VGC 2016. Fortunately, the blessing of a Mega Evolution gifted Gallade with huge boosts to its Base Attack, Defense, and Speed. Mega Gallade is tied with Scrafty for the second highest Base Special Defense of all eligible Fighting Type Pokemon, losing out only to Virizion. It also has the second and third highest Base Attack (165) of all Psychic and Fighting Type Pokemon respectively, beaten only by Mega Mewtwo X and Mega Heracross. Its improved Base Speed of 110 allows it to net the crucial out-speed over Mega Kangaskhan and the majority of the Restricted Legendaries. The damage calculations are listed below:
44 Atk Mega Gallade Low Kick (120 BP) vs. 4 HP / 0 Def Primal Kyogre: 118-139 (67 – 78.9%) — guaranteed 2HKO
44 Atk Mega Gallade Low Kick (120 BP) vs. 0 HP / 0 Def Kyurem-W: 236-278 (118 – 139%) — guaranteed OHKO
44 Atk Mega Gallade Low Kick (100 BP) vs. 4 HP / 0 Def Mega Kangaskhan: 182-216 (100.5 – 119.3%) — guaranteed OHKO
252 Atk Mega Gallade Low Kick (120 BP) vs. 252 HP / 0 Def Dialga: 210-248 (101.4 – 119.8%) — guaranteed OHKO
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252 SpA Aerilate Mega Salamence Hyper Voice vs. 252 HP / 28 SpD Mega Gallade: 122-146 (69.7 – 83.4%) — guaranteed 2HKO
252 SpA Dialga Draco Meteor vs. 252 HP / 28 SpD Mega Gallade: 108-127 (61.7 – 72.5%) — guaranteed 2HKO
252+ SpA Turboblaze Kyurem-W Draco Meteor vs. 252 HP / 28 SpD Mega Gallade: 129-153 (73.7 – 87.4%) — guaranteed 2HKO
252 SpA Fairy Aura Xerneas Dazzling Gleam vs. 252 HP / 28 SpD Mega Gallade: 116-140 (66.2 – 80%) — guaranteed 2HKO
However, while its Base Defense and Special Defense are somewhat respectable (95 and 115 respectively), Mega Evolution did nothing to patch up its horrendous Base HP of 68, meaning that it can only survive weak attacks and cannot switch in easily. It is also not hard to revenge kill it, as many Pokemon out-speed it, it has several weaknesses, and cannot take strong hits. The damage calculations are listed below:
4 Atk Aerilate Mega Salamence Double-Edge vs. 252 HP / 4 Def Mega Gallade: 254-300 (145.1 – 171.4%) — guaranteed OHKO
252 SpA Primal Kyogre Water Spout (150 BP) vs. 252 HP / 28 SpD Mega Gallade in Heavy Rain: 160-189 (91.4 – 108%) — 50% chance to OHKO
252 Atk Parental Bond Mega Kangaskhan Double-Edge vs. 252 HP / 4 Def Mega Gallade: 154-184 (88 – 105.1%) — 31.3% chance to OHKO
252 Atk Life Orb Talonflame Brave Bird vs. 252 HP / 4 Def Mega Gallade: 203-242 (116 – 138.2%) — guaranteed OHKO
Its offensive capabilities are also not so much desirable when no STAB is involved. Gallade’s susceptibility to Intimidate carriers and Burns also limits its offensive capabilities, as it has no way to make up for a lowered Attack stat. Gallade also suffers from the problem of not having the best coverage moves for VGC 2016, with the more popular options in Knock Off and Ice Punch weakened by the current metagame.
On the other hand, Gallade learns a huge array of support moves like Quick Guard, Wide Guard, Trick Room and Feint. This would allow the Blade Pokemon to pull off a supportive role. However, playing a supportive Gallade brings with it an awkward dilemma. For Gallade to actually provide consistent support to the team, Mega Evolution would be useful, for it gives Gallade a welcome boost to its flailing Defense. Yet, using Mega Gallade as a supporting Pokemon is a huge waste of potential, considering that one would want to make full use of the Base 165 Attack and Base 110 Speed.
In conclusion, Gallade is stuck in an awkward place in terms of role distribution, but arguably best role it serves would be a dedicated support. By that, it would mean that Gallade would be used as a dedicated counter to Pokemon like Dialga, Mega Kangaskhan, and Ferrothorn, while providing defensive support to the team through Wide Guard or Quick Guard. This role does not limit it to any form, so players can play a normal Gallade under Trick Room, or run a fast Mega Gallade, to do as much damage as possible so that the team’s main power output can sweep safely and clean up.
—SAMPLE SETS—
Gallade in its normal form, while not as hard hitting as its Mega Form and highly fragile on the Physical spectrum, still has certain tricks in its arsenal.
Gallade (M) @ Lum Berry
Ability: Justified
Level: 50
EVs: 252 HP / 44 Atk / 212 Def
Relaxed Nature
IVs: 0 Spe
– Close Combat or Low Kick
– Feint or Quick Guard
– Taunt
– Trick Room
44 Atk Gallade Low Kick (120 BP) vs. 252 HP / 60 Def Dialga: 138-164 (66.6 – 79.2%) — guaranteed 2HKO
44 Atk Gallade Close Combat vs. 4 HP / 0 Def Mega Kangaskhan: 170-204 (93.9 – 112.7%) — 68.8% chance to OHKO
44 Atk Gallade Low Kick (100 BP) vs. 4 HP / 0 Def Mega Kangaskhan: 144-170 (79.5 – 93.9%) — guaranteed 2HKO
252 SpA Dialga Dragon Pulse vs. 252 HP / 0 SpD Gallade: 72-85 (41.1 – 48.5%) — guaranteed 3HKO
252 Atk Parental Bond Mega Kangaskhan Double-Edge vs. 252 HP / 212+ Def Gallade: 145-172 (82.8 – 98.2%) — guaranteed 2HKO
This set is modified off Baz Anderson’s Gallade featured on Episode 85 of his PS! Live series, by moving 40 EVs from Defense to Attack. This done so as to allow Gallade net the KO after the opponent has suffered from chip damage. Low Kick and Close Combat are the STAB moves to choose. The former helps maintain Gallade’s longevity, while the latter is good for consistent damage output. This Gallade can be seen as a slightly more offensive Trick Room setter, and opponents are unlikely to suspect that it is the Trick Room setter, considering its arguably more useful Mega form. The Lum Berry plus Taunt combination allows Gallade to ignore any incoming Dark Void and cripple Smeargle.
Another note is Justified, which allows Gallade to benefit from an opposing Mega Kangaskhan’s Sucker Punch, as well as the full Dark STAB Yveltal, assuming that Gallade survives a Foul Play.
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Mega Evolution turns Gallade into a fearsome attacker that can out-speed many of the common VGC 2016 Pokemon. So, here is a set that taps into the increase in firepower.
Gallade @ Galladite
Ability: Justified
Level: 50
EVs: 252 HP / 44 Atk / 4 Def / 28 SpD / 180 Spe
Jolly Nature
– Ice Punch
– Low Kick
– Protect
– Quick Guard or Wide Guard
-1 44 Atk Mega Gallade Ice Punch vs. 4 HP / 0 Def Landorus-T: 136-160 (82.4 – 96.9%) — guaranteed 2HKO
This set is probably the most efficient build available for Mega Gallade. The Speed EVs are guaranteed to allow Gallade to out-speed Pokemon like Mega Kangaskhan after Mega Evolution. 44 EVs in Attack is the minimum for Low Kick to OHKO Jolly Mega Kangaskhan. The remaining 32 EVs are put into bulk, though it can be moved into Attack for a better damage roll. Regardless, Ice Punch is unfortunately a 2HKO against Mega Salamence and Landorus Therian after the Intimidate drop.
—SAMPLE CONSTRUCTION—
Gallade – Mega Mawile – Primal Kyogre
Gallade handles Dialga, Mega Kangaskhan, Smeargle and Ferrothorn, while providing Quick Guard, Trick Room, and/or Wide Guard support. Mega Mawile brings Intimidate to help Gallade and Primal Kyogre last longer on the Physical spectrum, while also packing Iron Head and Play Rough against opposing Xerneas, Mega Salamence, Rayquaza, and Yveltal. Primal Kyogre takes out opposing Primal Groudon. The combination of Quick Guard and Primordial Seas also nullifies Talonflame’s damage output.
Mega Gallade – Primal Groudon – Landorus Therian
Mega Gallade handles Mega Kangaskhan, Smeargle, and protects Primal Groudon and Landorus Therian from opposing Water Spout, Origin Pulse, Precipice Blades, Eruption, Hyper Voice, and Dazzling Gleam. Primal Groudon provides another outlet to hit Dialga and Ferrothorn, while also checking opposing Scizor and Bronzong. Desolate Land also helps protect itself and Landorus Therian from a stray Water Type move. Landorus Therian brings Intimidate Support, and can help dispatch opposing Mega Salamence and Talonflame. It is also decent against opposing Primal Groudon, due to it resisting both Ground Type and Fire Type STAB, and being able to deal heavy damage in return.
Gallade / Mega Gallade – Meowstic / Klefki
Meowstic and Klefki both provide Safeguard and Swagger support, with Meowstic packing Fake Out support as well. This combination is basically setting up for Gallade or Mega Gallade to sweep.
—SAMPLE TEAMS—
Gallade – Primal Kyogre – Zekrom – Mega Mawile – Parasect – Bronzong
Baz Anderson’s Team featured in Episode 85 of his PS! Live series.
—VERDICT—
Gallade is in all seriousness, a niche Pokemon that, while can do a unique job well, still not consistent enough in comparison to the more common Pokemon in the metagame. Cresselia and Bronzong are undoubtly the default choices for a Trick Room setter, while Mawile, Salamence, Kangaskhan, and Gengar are all better equipped to star as the team’s dedicated Mega Evolution.
One redeeming factor for Gallade as a Trick Room setter is that it is the only Pokemon beside Mr. Mime to pack both Trick Room and Wide Guard, and the only Pokemon beside Kecleon to pack both Feint and Trick Room.
In conclusion, Gallade would be great if played correctly, but in the charge for the final CP Points for Worlds 2016, probably too risky for most players. Still, if time permits, do give Gallade a try. It might just be the glue needed for your team!