OVERVIEW
Mega Evolution has made Manectric a lot more viable in VGC, thanks to Intimidate and a significant boost to its Base Speed. This allows it to function admirably as a support, with Intimidate and Snarl crippling both foes’ damage output and Volt Switch for board positioning. In a metagame with obscene Base Stats, such tools can prove highly valuable for damage control. This article seeks to explore how one would construct a Mega Manectric set for usage in Ultra Series.
MOVES
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Volt Switch
- In terms of Electric Type STAB, the main difference that Mega Evolution brings is the rise in viability of Volt Switch. It enables the cycling of Intimidate and board positioning, while still doing significant damage to the likes of Primal Kyogre and Yveltal. The utility that Volt Switch provides overrides that of Thunder, which should only be considered if players intend to hit the aforementioned threats without having to switch out and let the incoming ally take a stray hit.
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Hidden Power [Water] / [Ice]
- Hidden Power [Water] works well to catch Primal Groudon, synergizing well with the Primal Kyogre that Manectric is often paired with.
- Players who fear Mega Salamence and Landorus Therian more can opt to run Hidden Power [Ice] instead.
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Snarl / Overheat
- Snarl is mainly used to filter the damage output from opposing Lunala and Ultra Necrozma, with utility against Primal Kyogre and Xerneas a welcome bonus. Coupled with Intimidate and Volt Switch, this turns Manectric into a great option for damage control.
- Running Overheat allows players to punch Grass Type and/or Steel Type foes like Bronzong and Amoonguss extremely hard, with it doing even more damage under Desolate Land. While the Special Attack drop it inflicts on Mega Manectric can nullify its offensive output, players can easily Volt Switch or manually replace Mega Manectric with a better equipped teammate. Players do need to note that Primordial Sea can and will mess with Overheat while active.
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Protect
- While Intimidate and Snarl helps to mitigate the problems caused by Mega Manectric’s low bulk, it is still highly susceptible to Fake Out and unfiltered Z Moves. This is where Protect comes in handy, with it also capable of scouting for opposing Choice Scarf holders like Tapu Lele.
HOLD ITEM
Manectite is the only option available for Mega Manectric.
SETS
Manectric-Mega @ Manectite
Ability: Intimidate
Level: 50
EVs: 12 HP / 84 Def / 188 SpA / 4 SpD / 220 Spe
Timid Nature
IVs: 1 Atk
– Hidden Power [Water]
– Protect
– Snarl
– Volt Switch
Standard Mega Manectric set. The EVs given allow Mega Manectric to outspeed Mega Gengar and Tapu Koko, OHKO 252 HP 60 SpD Primal Groudon with Hidden Power [Water] under Primordial Sea, and survive Earth Power from 4 SpA Mega Rayquaza. Players do need to note that they would be better off with a Lightningrod Manectric so that there is more utility for the Discharge Pokemon before Mega Evolution.
EV BENCHMARKS
Speed
220 Spe EVs -> Outspeed Mega Gengar and Tapu Koko
Defense
-1 252+ Atk Landorus-T Earthquake vs. 0 HP / 4 Def Mega Manectric: 120-144 (82.7 – 99.3%) — guaranteed 2HKO
-1 252+ Atk Incineroar Malicious Moonsault vs. 4 HP / 4 Def Mega Manectric: 123-145 (84.2 – 99.3%) — guaranteed 2HKO
-1 4 Atk Aerilate Mega Salamence Double-Edge vs. 0 HP / 76 Def Mega Manectric: 41-48 (28.2 – 33.1%) — guaranteed 4HKO
-1 132 Atk Aerilate Mega Salamence Double-Edge vs. 0 HP / 156 Def Mega Manectric: 41-48 (28.2 – 33.1%) — guaranteed 4HKO
252 SpA Tapu Koko Thunderbolt vs. 0 HP / 0 SpD Mega Manectric in Electric Terrain: 56-66 (38.6 – 45.5%) — guaranteed 3HKO
-1 252+ SpA Primal Kyogre Origin Pulse vs. 0 HP / 0 SpD Mega Manectric in Heavy Rain: 118-141 (81.3 – 97.2%) — guaranteed 2HKO
-1 4 SpA Life Orb Mega Rayquaza Earth Power vs. 0 HP / 0 SpD Mega Manectric: 120-143 (82.7 – 98.6%) — guaranteed 2HKO
252 SpA Tapu Lele Psyshock vs. 4 HP / 4 Def Mega Manectric in Psychic Terrain: 123-145 (84.2 – 99.3%) — guaranteed 2HKO
-1 252 SpA Neuroforce Ultra Necrozma Earth Power vs. 4 HP / 12 SpD Mega Manectric: 122-145 (83.5 – 99.3%) — guaranteed 2HKO
252 SpA Fairy Aura Xerneas Moonblast vs. 4 HP / 44 SpD Mega Manectric: 123-145 (84.2 – 99.3%) — guaranteed 2HKO
4 SpA Mega Rayquaza Earth Power vs. 12 HP / 84 SpD Mega Manectric: 124-146 (84.3 – 99.3%) — guaranteed 2HKO
-1 252 SpA Lunala Menacing Moonraze Maelstrom vs. 4 HP / 124 SpD Mega Manectric: 123-145 (84.2 – 99.3%) — guaranteed 2HKO
Offense
20 SpA Mega Manectric Volt Switch vs. 252 HP / 0 SpD Primal Kyogre: 72-86 (34.7 – 41.5%) — guaranteed 3HKO
60 SpA Mega Manectric Volt Switch vs. 4 HP / 0 SpD Tapu Lele: 49-58 (33.5 – 39.7%) — guaranteed 3HKO
60 SpA Mega Manectric Thunder vs. 236 HP / 236+ SpD Incineroar: 67-79 (33.5 – 39.5%) — guaranteed 3HKO
100 SpA Mega Manectric Snarl vs. 0 HP / 4 SpD Mega Gengar: 46-56 (34 – 41.4%) — guaranteed 3HKO
188 SpA Mega Manectric Hidden Power Water vs. 252 HP / 60 SpD Primal Groudon in Heavy Rain: 212-252 (102.4 – 121.7%) — guaranteed OHKO
188 SpA Mega Manectric Volt Switch vs. 4 HP / 4 SpD Yveltal: 120-144 (59.4 – 71.2%) — guaranteed 2HKO
188 SpA Mega Manectric Snarl vs. 4 HP / 0 SpD Lunala: 88-108 (41.3 – 50.7%) — 0.4% chance to 2HKO
188 SpA Mega Manectric Volt Switch vs. 4 HP / 0 SpD Tapu Koko in Electric Terrain: 56-66 (38.3 – 45.2%) — guaranteed 3HKO
188 SpA Mega Manectric Snarl vs. 4 HP / 0 SpD Ultra Necrozma: 48-58 (27.7 – 33.5%) — Miniscule chance to 3HKO
188 SpA Mega Manectric Snarl vs. 4 HP / 0 SpD Shadow Shield Lunala: 44-54 (20.6 – 25.3%) — Miniscule chance to 4HKO
212 SpA Mega Manectric Hidden Power Ice vs. 4 HP / 0 SpD Landorus-T: 168-200 (101.8 – 121.2%) — guaranteed OHKO
228 SpA Mega Manectric Hidden Power Ice vs. 0 HP / 0- SpD Mega Salamence: 172-204 (101.1 – 120%) — guaranteed OHKO
252 SpA Mega Manectric Thunder vs. 4 HP / 4 SpD Yveltal: 198-234 (98 – 115.8%) — 81.3% chance to OHKO
252 SpA Mega Manectric Hidden Power Ice vs. 0 HP / 0 SpD Mega Rayquaza: 144-172 (80 – 95.5%) — guaranteed 2HKO
252 SpA Mega Manectric Thunder vs. 252 HP / 44 SpD Incineroar: 102-120 (50.4 – 59.4%) — guaranteed 2HKO
252 SpA Mega Manectric Volt Switch vs. 252 HP / 44 SpD Incineroar: 64-76 (31.6 – 37.6%) — 87.1% chance to 3HKO
252 SpA Mega Manectric Volt Switch vs. 236 HP / 236+ SpD Incineroar: 49-58 (24.5 – 29%) — 99.1% chance to 4HKO
COUNTERS AND CHECKS
Mega Rayquaza
Mega Manectric can’t threaten Mega Rayquaza without Hidden Power [Ice], which would deprive the former a valuable asset against Primal Groudon. Even when equipped with Hidden Power [Ice], Manectric isn’t necesssarily better off since Delta Stream cuts the damage taken. While Mega Manectric can survive Earth Power from Mega Rayquaza, assuming that the latter does not carry a boosting Hold Item like Life Orb, and that isn’t enough to prevent the Discharge Pokemon from going down to ExtremeSpeed on the following turn.
Amoonguss
While Amoonguss cannot stop Mega Manectric from switching out via Volt Switch, it can incapacitate the incoming Pokemon with Spore. In terms of dealing damage, Amoonguss can use Rage Powder to redirect any moves from Mega Manectric (bar Snarl), with it resisting most of the Discharge Pokemon’s arsenal. While Overheat under Desolate Land can threaten the KO after a bit of prior chip damage, Overheat is not too popular on Mega Manectric and is nullified by Primordial Sea, reducing its reliability.
Ultra Necrozma
Mega Evolution might allow Manectric to outspeed Ultra Necrozma, but the best it can do is to delay the inevitable through Snarl and pray that the opponent does not intend to target it with Light That Burns the Sky. It does improve an ally’s odds against the signature Z Move, and reduce its damage output overall.
TEAMMATES
Primal Kyogre
Lightningrod on regular Manectric helps shield Primal Kyogre from powerful hits like Thunder and Gigavolt Havoc, so careful timing of Mega Evolution is key to the synergy between these two Pokemon. After Mega Evolution, Mega Manectric can use Snarl in tandem with Intimidate to reduce the damage Primal Kyogre would take from hits, improving the latter’s longevity. In return, Primal Kyogre helps massacre opposing Ground Type Pokemon like Landorus Therian, or foes like Mega Salamence and Ultra Necrozma with Ice Beam.
Solgaleo
Mega Manectric’s efficiency at dealing with Yveltal (and Primal Groudon with the help of Primal Kyogre) makes it a great ally to Solgaleo, who is highly vulnerable to the aforementioned threat(s). In return, Solgaleo makes up for Mega Manectric’s inadequacy against Xerneas with its STAB Sunsteel Strike.
Tapu Fini
Intimidate and Snarl combined help to make Tapu Fini even harder to eliminate, while the Alolan Guardian can further increment the team’s bulkiness through Light Screen. With Nature’s Madness, it makes bulkier foes easier to KO with Volt Switch, Thunder, or any other Mega Manectric’s coverage options.