“It digs branching holes in caves using its sharp claws in search of food—raw gems. A Sableye lurks in darkness and is seen only rarely.”
OVERVIEW
Sableye comes into VGC 2017 largely as a forgotten member of the Prankster family. The inclusion of Alolan Guardians into the mix did not help its plight, making it even more nonviable for the season.
All is not lost for the Darkness Pokemon, however. With Liepard and Meowstic out of the picture, Sableye becomes the only eligible Prankster Pokemon that can use Fake Out. Despite the introduction of Psychic Terrain, Queenly Majesty and Dazzling, the chance to incapacitate a target for a turn is still very important in a player’s tool set.
Of course, Sableye has other usages besides Prankster and Fake Out. Its unique movepool makes it a rather interesting pick to give specific support to the team.
SAMPLE SETS
Since each team has different needs, this section will first feature a selection of support moves that readers can choose from, before moving on to the EV spreads.
Fake Out / Feint
These two options are priority moves on their own, so while they are blocked by Psychic Terrain on grounded targets, they are able to hit Dark Type Pokemon like Alolan Persian and Mandibuzz out of Psychic Terrain.
Sableye is not only unique for being the only Prankster Pokemon in VGC 2017 that can legally use Fake Out, but also immune to the move itself. This allows Sableye to more or less guarantee its partner a free turn to set up, assuming that Psychic Terrain is not active.
Since the capability to Fake Out often invites the opponent to Protect, Sableye could instead run Feint to catch that play, which ensures that the targeted slot will be hit for maximum damage. This helps greatly to prevent wasting a Z move, by lifting the effects of Protect and/or Detect (incl. King’s Shield etc) so that the Z move deals the full amount of damage.
Trick / Quash
Trick is a rarely seen move that gives Sableye a unique way of dealing permanent damage to the opposing target’s Speed stat. This strategy involves having Sableye trading over either a Lagging Tail or Iron Ball onto a target. Lagging Tail causes the holder to permanently move last in its priority bracket, and ignores the effect of Trick Room. For Iron Ball, it halves the holder’s Speed, but is not immune to the effects of Trick Room.
Both are devastating when used on Snorlax, and has the added benefit of robbing the target of a pinch Berry or messing up Choice item sets. Iron Ball is more useful when passed onto opposing Celesteela, since it makes the Ultra Beast weak to Ground Type moves, and hence easier to eliminate. Alternatively, players can run Choice Scarf on Trick Sableye sets to punish opposing set up Pokemon.
Unlike Trick, Quash is a one turn fix for move priority management. While the effects are relatively temporary, it is more consistent in the sense that it works against targets that are holding a Z Crystal.
Taunt / Will-O-Wisp
Taunt is arguably a staple for Prankster Pokemon since it is very useful in stopping opponents from being able to set up. This extends to Belly Drum on Snorlax, Swords Dance on Garchomp and Kartana, Tail Glow on Xurkitree, Aurora Veil on Alolan Ninetales, and other supporting moves.
Will-O-Wisp, on the other and, gives the team a different form of support by heavily limiting the damage dealt by Physical attackers, most notably Metagross, Garchomp, and Kartana. While it may be tempting to try and Burn Snorlax, players will ahve to be wary of a Facade that would cause the play to backfire.
Players opting to use Will-O-Wisp will have to take note that Misty Terrain, if chosen as the team’s main method of overriding Psychic Terrain, will nullify the move. Keeping Psychic Terrain around doesn’t make it any better, so players might have to rely on clever switches or the less used Tapu Bulu to achieve successful play.
Foul Play / Shadow Claw
Sableye, like most other Prankster Pokemon, exerts low offensive pressure on its own. In scenarios where the partner is forced to Protect and/or switch out, a move on Sableye that can do consistent damage becomes greatly appreciated.
Foul Play is a great option for Dark Type Prankster Pokemon, so for Sableye it is no exception. Foul Play also works very well against Belly Drum Snorlax, and is able to at least 3HKO most Physical attackers like Arcanine and Garchomp.
Shadow Claw, on the other hand, is an option that requires a lot of justification and investment, but works well against the intended target. With sufficient investment, Sableye’s Shadow Claw can 2HKO Tapu Lele. Slap on a Ghostium Z and Never Ending Nightmare becomes a solid OHKO against even Shoma Honami’s bulky Tapu Lele set from the ONOG Invitationals. That said, this strategy is very much in gimmick territory so use with caution.
Protect / Recover
Like Murkrow, Sableye can also opt to run self preservation moves to allow it to stay on the field longer so as to better support its teammates. Protect is the more common move, and pairs well with Imprison to prevent the opponent from making more defensive plays. With Prankster, Recover becomes a clever way to stall out the opponent when Sableye is at low HP, since the opponent is unlikely to double into a weakened Sableye. Since Sableye is immune to ExtremeSpeed, Recover also forces Arcanine to take more recoil damage from Flare Blitz.
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Sableye @ Focus Sash / Eject Button
Ability: Prankster
Level: 50
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
Damage Calc:
Defensive
36+ SpA Choice Specs Tapu Lele Dazzling Gleam vs. 252 HP / 252+ SpD Sableye: 134-162 (85.3 – 103.1%) — 12.5% chance to OHKO
252 SpA Choice Specs Tapu Koko Thunderbolt vs. 252 HP / 252+ SpD Sableye in Electric Terrain: 133-157 (84.7 – 100%) — 6.3% chance to OHKO
252+ Atk Tapu Bulu Horn Leech vs. 252 HP / 4 Def Sableye in Grassy Terrain: 133-157 (84.7 – 100%) — 6.3% chance to OHKO
252+ Atk Arcanine Flare Blitz vs. 252 HP / 4 Def Sableye: 126-148 (80.2 – 94.2%) — guaranteed 2HKO
252 Atk Kartana Leaf Blade vs. 252 HP / 4 Def Sableye: 124-147 (78.9 – 93.6%) — guaranteed 2HKO
164+ SpA Choice Specs Tapu Fini Dazzling Gleam vs. 252 HP / 252+ SpD Sableye: 116-140 (73.8 – 89.1%) — guaranteed 2HKO
252 Atk Garchomp Earthquake vs. 252 HP / 4 Def Sableye: 81-96 (51.5 – 61.1%) — guaranteed 2HKO
This Sableye spread sacrifices Speed so that it can survive more common hits. This causes Foul Play to be less useful since it is not elevated by Prankster, however. Focus Sash can be used to help Sableye survive stronger hits than those mentioned above, though with the Held Item being more useful on other Pokemon, players can opt to run Eject Button instead. This works better on bulkier sets since it allows Sableye to set up support, survive hit and switch into a teammate that gives better board positioning or exert more offensive pressure within a single turn. Of course, players looking to adopt the Trick strategy can run the different options listed above instead.
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Sableye @ Misty Seed
Ability: Prankster
Level: 50
EVs: 124 (204) HP / 100 (0) Atk / 76 (52) Def / 204 (252) SpD / 4 (0) Spe
Careful (Calm) Nature
Damage Calc:
Offensive
Shadow Claw
100 Atk Sableye Shadow Claw vs. 164 HP / 92 Def Tapu Lele: 84-98 (50.6 – 59%) — guaranteed 2HKO
Defensive
164+ SpA Choice Specs Tapu Fini Moonblast vs. +1 124 HP / 204+ SpD Sableye: 132-156 (93.6 – 110.6%) — 50% chance to OHKO
252+ SpA Tapu Lele Moonblast vs. +1 124 HP / 204+ SpD Sableye: 116-140 (82.2 – 99.2%) — guaranteed 2HKO
252+ Atk Arcanine Flare Blitz vs. 124 HP / 76 Def Sableye: 115-136 (81.5 – 96.4%) — guaranteed 2HKO
252 Atk Kartana Leaf Blade vs. 124 HP / 76 Def Sableye: 112-133 (79.4 – 94.3%) — guaranteed 2HKO
252+ SpA Choice Specs Tapu Koko Thunderbolt vs. +1 124 HP / 204+ SpD Sableye in Electric Terrain: 102-121 (72.3 – 85.8%) — guaranteed 2HKO
This Sableye relies on Misty Seed to bulk up itself against Special strikes, most notably being able to survive a Moonblast from Modest Tapu Lele. The EVs in Attack are the minimum required for Shadow Claw to 2HKO Trainer Tower’s Tapu Lele, though it can be redistributed into HP and Special Defense for players opting to run Foul Play over Shadow Claw. In that case, players should adopt the bracketed spread instead.
TEAMMATES
Tapu Bulu
Suppresses both Psychic and Misty Terrain so that Sableye gets to unleash the full spectrum of its admittedly limited movepool. Tapu Bulu handles opposing Alolan Guardians rather well with its montrous Grassy Terrain boosted Wood Hammer, though suffers from lacklustre Speed. Sableye’s Quash would allow Tapu Bulu to land the hit for an OHKO first, which is extremely pivotal in maximizing the Alolan Guardian’s efficiency.
Nihilego
Of the 12 different Pokemon featured in the Worlds Finals, Nihilego’s STAB moves hit 9 of them for Super Effective damage. A major flaw plaguing this Ultra Beast is its low Base Defense, which is only made worse due to its 4x Weakness to Ground Type moves. While Tapu Bulu can help out in that regard, Grassy Terrain can be overriden by another Terrain, and it does not cover for moves like Bonemerang and Tectonic Rage.
This is where Sableye comes in. Will-O-Wisp works well on most Physical attackers in VGC 2017 (except for Fire Type Pokemon like Arcanine and Alolan Marowak) by halving its offensive powers. With Nihilego only one point faster than Garchomp, which itself isn’t known much for Speed, Quash (and Lagging Tail or Iron Ball Trick) helps pin down a faster threats so that Nihilego can get the hit in first.
Sableye’s sole Type Weakness to Fairy Type moves is subsequently covered by Nihilego’s STAB Sludge Bomb. Nihilego’s presence on the field can also work in favor of maintaining a preferrable Terrain, since the threat of switching into a Super Effective Sludge Bomb can pressure opponents into thinking twice about haphazardly switching in Tapu Lele or Tapu Fini in an attempt to shut down Sableye.
Tapu Koko
Sableye greatest rivals include Alolan Persian and Mandibuzz, simply because they are not affected by Prankster. Since Sableye generally detests being in the company of Tapu Lele and Tapu Fini, players have to opt for another Fairy Type Pokemon to fill the role. Enter Tapu Koko. While Dazzling Gleam isn’t really that impressive, it is still a solid 2HKO on the aforementioned targets. When pit against Mandibuzz, Electric Terrain boosted STAB Thunderbolt is usually enough to secure a 2HKO through any Psychic or Misty Seed boost.
COUNTERS AND CHECKS
Tapu Lele
While it is possible for Sableye to survive Tapu Lele’s attacks, or even OHKO it, Tapu Lele’s activation of Psychic Terrain upon entering the battlefield lingers on to prevent Sableye from doing its job. Players can always override Psychic Terrain by switching in another Alolan Guardian, such moves can be predictable and does not really help with board positioning.
Mandibuzz
Mandibuzz is immune to Sableye’s Prankster moves, can Taunt the Darkness Pokemon successfully, and isn’t fazed by either Foul Play or Shadow Claw. Since Mandibuzz is usually paired with either Tapu Lele or Tapu Fini, its appearance in the team preview is enough to make a Sableye lead very risky.
Tapu Fini
Tapu Fini, especially Choice Specs variants, can easily dispose of Sableye with STAB Moonblast. Calm Mind variants can just set up in its face after the latter has been hit with Taunt, from a teammate like Alolan Persian or Mandibuzz. It sets up Misty Terrain upon entry, which nullifies Sableye’s Will-O-Wisp and further reduces the options available to the Darkness Pokemon. Often forcing a switch, Tapu Fini predict that play and either target the partner, or just strike into it for guaranteed damage.